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Synthetic Immersive Environments

Page history last edited by Edie 11 years ago

Find out more about Croquelandia, the Synthetic Immersive Environment (SIE)

designed for learning Spanish pragmatics that Julie Sykes worked on.

 

 

Sykes, J. M., Oskoz, A., & Thorne, S. L. (2008).  Web 2.0, synthetic immersive environments, and mobile resources for language

education. CALICO Journal, 25(3), 528-546.

 

"In this article, we first explore a sampling of Web 2.0 technologies (e.g., blogs, wikis, and social bookmarking) related to

collaborative content building  and dissemination of information. We then consider three types of 3-dimensional virtual

environments, including open social virtualities (such as Second Life and There), massively multiplayer online games

(MMOGs) (e.g., World of Warcraft, Everquest, and Eve Online), and synthetic immersive environments (SIEs, i.e., visually

rendered spaces which combine aspects of open social virtualities with goal-directed gaming models to address specific

learning objectives). In particular, we report on SIEs as they might be used to foster interlanguage pragmatic development

and briefly report on an existing project in this area."

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